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## How to Transform the Babylonian Visceral Labyrinths into One-Arm Alternating Labyrinths

Here it is about the decoding of the circuit sequences of the row-shaped 21 visceral labyrinths shown in the last article on this subject (see related posts below).

The question is: Can I generate one-arm alternating labyrinths with one center in the middle from them? That means no walk-through labyrinths where the also unequivocal path passes through, but is ending at an aim in the middle.
Maybe one could call them “walk-in labyrinths” contrary  to the “walk-through labyrinths”?

The short answer: Yes, it is possible. And the result are 21 new, up to now unknown labyrinths.

The circuit sequence for the walk-through labyrinth can be converted into one for a walk- in labyrinth by leaving out the last “0” which stands for “outside”. The highest number stands for the center. If it is not at the last place in the circuit sequence, one must add one more number.
This “trick” is necessary only for two labyrinths and then leads to labyrinths with even circuits (VAT 984_6 and VAN 9447_7).

The gallery shows all the 21 labyrinths in concentric style with a greater center.

Look at the single picture in a bigger version by clicking on it:

All labyrinths are different. Not one has appeared up to now somewhere. They have between 9 and 16 circuits, the most 11 circuits. They show between 3 and 6 turning points.

In these constellations there are purely mathematically seen 134871 variations of interesting labyrinths, as proves Tony Phillips, professor of mathematics.

There are still a lot of possibilities to find new labyrinths or to invent them.

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